Duel Format:
O-X-O 25 points
DECK CONSTRUCTION: 15/30
deck count - 4pts
deck performance - 4pt
Consistency And Synergy - 3pts
new ideas / creativity / originality - 1pts
advancement / Sophistication - 2pts
Notes: Max points for performance. However, HERO is a staple of Yu-Gi-Oh. This is the deck that defined the GX series, along with it's variants. While you did rather grand with it, I unfortunately had to cut down heavily on the originality section, and the advancement. It didn't feel very different from the standard deck skeleton. It was a very interesting side deck, we both actually drew into sided cards (This is something that usually doesn't actually happen when I'm playing). Consistency was a little off at times, we both were kind of at a stand-still for a few turns, and some silly plays went unanswered.
PERFORMANCE: 15/20
The whole topdecking for a win seemed to be a factor at times, though not as majorly as I'm accustomed to. His siding was well above-par, even if he never drew the elusive macro cosmos. There were some minor misplays, such as using Fiendish on my Caam, rather than the obvious Synchro that was coming right after a +1. I don't think I'll forget this match any time soon, as I was actually backed into using Daigusto Falcos for a few turns. It was rather fun and fresh, to say the least. His performance was well above the average (10), and he eventually had gotten me completely shut down with some rather clever moves in the third game, but I can't help but look at the Fiendish Chain on Caam that if done later would have won him the second game, and thus the entire match in 2 duels. It was a great go, but I couldn't help but feel there was something missing.
+ 3 points on good attitude. It was very much entertaining.
Total Score: 58/80
Welcome to: Ra Yellow Dormitory!REPLAYS:
OneTwoThree
Closure:
As a final note... I could see you getting into
Obelisk Blue Dormitory very soon, at this rate. Keep it up! Don't be discouraged, please. There's not too much more to say, but I'd maybe drop the Starlight Road/Stardust Dragon for The Huge Revolution is Over. This card is not only a counter-trap, but it also banishes the offending card, which in many cases is a really nice thing. Plus, it opens up room for another card into the Extra deck. Hmm... About that... Another Rank 4 XYZ, perhaps? A Maestroke, or Papilloperative, maybe? If you intend to keep the Starlight/Stardust, which is just fine, it's a personal thing... And that dragon can negate once more and all Maybe drop the third Shining, instead?
Oh well, life's a gamble.
(This is a new thing I'll be doing at the end of testing. Giving final advice and tips after the results.)